Table of Contents

Social

Mossworld is a multiplayer world, and half the fun is the people in it. This page covers every way to talk, the channels you can join, the browser's chat mode, and how to customise your character and the colours of your screen.

Talking

Channels

Channels are named, opt-in chat rooms (general, and more as the world grows).

You talk on a channel by its number: 1 Hello everyone! sends to your channel 1. The numbers are yours — they count upward over the channels you have joined, in your order, so two people may number the same channel differently. Messages you hear are tagged with your number for that channel, so you always know which one to reply on:

[2. general] Rowan: anyone near the fountain?

(In chat mode, prefix a channel number with /“/1 Hello” — see below.)

There is always a built-in Party channel: join Party and it becomes one of your numbers like any other. It is silent unless you're in a party — then it reaches only your party-mates (see Parties).

Parties

Team up to take on tougher fights, share the experience, and split the loot — up to four adventurers, with a built-in Party chat channel. The full guide — every party command, how coins and drops are shared, following the leader, and more — has its own page: Parties.

Command mode and chat mode (browser)

The browser client has two input modes:

Flip between them with Tab or Esc at any time, or with the /chat and /command commands. In chat mode, a line that begins with / still runs a single command — “/look” looks around, “/1 Hi” talks on channel 1 — then you're back to chatting.

Customising your character

(Your profession, race and alignment are chosen when you first make your character — see How to Play and Classes.)

Display settings

Set these with the set command; they're saved to your character.

A plain brief toggles between off and on; brief on / brief off / brief more set a mode directly.

Colours

Recolour the game's text with setcolor. Colours apply in the browser and over telnet, and are saved to your character.

A colour can be a name (yellow, orchid, cyan — any CSS colour name, plus tangoplum and medicalplum), a hex code (#ad7fa8), or three numbers r,g,b (173,127,168).

Categories cover the room title and description, other players, creatures, items, system messages, say, channel chat, shout, private tells, combat, help, and more — setcolor with no arguments shows the full list with each one's current colour.

See also