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        <title>advanced_building</title>
        <link>https://mossworld.ca/wiki/doku.php?id=advanced_building&amp;rev=1783290871&amp;do=diff</link>
        <description>Advanced Building

When you really want to get creative. This page collects the deeper builder tools — the ones that turn rooms and items from scenery into things players do. Everything here needs a builder role (worldbuilder, implementor, or admin</description>
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        <link>https://mossworld.ca/wiki/doku.php?id=all_about_items&amp;rev=1783151561&amp;do=diff</link>
        <description>All about Items

This is the builder reference for items — how to create and shape the things that fillthe world. Playing with items — picking them up, dropping, wearing, wielding, examining —is covered in How to Play. This page is for builders (the worldbuilder</description>
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        <description>All about Mobiles

Mobiles. mob for short; the old MUD word for anything that lives and moves, are the world&#039;s creatures and characters: a shopkeeper, a town crier, a goblin, a mouse, a shambling zombie. Friendly or fierce, they are all mobiles. They are not items: they stand in rooms, you can look at them, and (soon) they will move about, talk, and fight. Builders make and shape them; the commands mirror items but use</description>
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        <title>classes</title>
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        <description>Classes

Mossworld has four professions. They differ in more than raw power — each one *plays* differently, from how you fight to how fast you level. None is “best”; pick the rhythm you enjoy.
 Class  Plays like  Leveling  Adventurer  Jack-of-all-trades, master of some.</description>
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        <title>donate</title>
        <link>https://mossworld.ca/wiki/doku.php?id=donate&amp;rev=1782639138&amp;do=diff</link>
        <description>Donate

The truth is, I have no idea how to receive money as a donation right now, so I can&#039;t recieve any donations. However, I&#039;ll probably set it up later so I wanted to put this out there so people don&#039;t panic when I offer donations later.

Long gone are the days of me being in a university on a student loan, I cannot simply participate in the free software movement as easily as I once did, and I don&#039;t have an institution willing to host this for me. Remember CircleMUD, JediMUD? Hosted at John…</description>
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        <title>hall_of_fame</title>
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        <description>Hall of Fame

“And we will glorify your name,” --Munchkin Mayor

Good Ideas

July 2026

	*  Kikoman -- the brief command. “brief on/off” or “set brief on/off” toggles whether or not room descriptions will be shown.
*  hasao -- autoexits mode. set autoexits on/off</description>
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        <title>how_to_build</title>
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        <description>How to Build

Building is how the world grows: you dig new rooms, describe them, andopen them to players. These commands need a builder role: worldbuilder orimplementor (build anywhere), or zonebuilder (build only in zones you&#039;vebeen assigned). Ask an admin to grant one.</description>
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        <link>https://mossworld.ca/wiki/doku.php?id=how_to_play&amp;rev=1783174882&amp;do=diff</link>
        <description>How to Play

Mossworld is a world you can explore right in your browser. You type a command, press Enter, and read what comes back.

Getting in

	*  Go to mossworld.ca.
*  Create an account (or sign in). Your user name is your character name.
*  You&#039;re dropped straight into the world.</description>
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        <dc:date>2026-06-29T05:57:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mosgaard_encyclopaedia</title>
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        <description>Mosgaard Encyclopaedia

Also known as, “Diary of an adventurer: Silas&#039; Notes.”

As you open the rather large and well-cared for tome, you note an inscription on the inside cover: By Silas Mossthorn.

Topics
   Article  What&#039;s it about?    Monsters  Denizens of the land of Mossworld</description>
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        <title>parties</title>
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        <description>Parties

Some fights are too big for one. Band together into a party to take on tougher foes, share the experience, and split the spoils. A party holds up to four adventurers.

The one who sends the first invite is the leader. The leader runs the party: they invite, remove, decide who may loot, and can hand the role to someone else.</description>
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        <dc:date>2026-07-05T22:34:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rumors_and_quests</title>
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        <description>Quests and Rumors

Builder reference for the guild board. Two coin-fed systems share one board prop: rumors (cheap, unreliable gossip) and quests (real, tracked commissions).

The board

A board is any item flagged data.questboard standing in a room (e.g. the Adventurer&#039;s Guild). Players feed it coins:</description>
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        <dc:date>2026-07-03T14:49:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shops</title>
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        <description>Shops

Shops let players buy and sell goods for coin. A shop is just a mobile
marked as a shopkeeper, so everything in All about Mobiles applies to it too.Money is the usual gold / silver / copper — 1 gold = 100 silver, 1 silver = 100 copper.

What a shopkeeper does</description>
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        <dc:date>2026-07-05T08:37:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>skills</title>
        <link>https://mossworld.ca/wiki/doku.php?id=skills&amp;rev=1783240621&amp;do=diff</link>
        <description>Skills

Skills are the trained abilities that set the professions apart -- a fighter&#039;s openingstrike, a woodsman&#039;s eye for an item&#039;s true worth, a wizard&#039;s spells. You learn and sharpenthem at a trainer (a guildmaster) by spending skill points.

How training works</description>
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        <dc:date>2026-07-04T13:28:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>social</title>
        <link>https://mossworld.ca/wiki/doku.php?id=social&amp;rev=1783171717&amp;do=diff</link>
        <description>Social

Mossworld is a multiplayer world, and half the fun is the people in it. This page coversevery way to talk, the channels you can join, the browser&#039;s chat mode, and howto customise your character and the colours of your screen.

Talking

	*  say</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-07-05T18:35:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>start</title>
        <link>https://mossworld.ca/wiki/doku.php?id=start&amp;rev=1783276550&amp;do=diff</link>
        <description>Mossworld

Welcome to Mossworld!

For Players
 Article  What&#039;s it about?  How to Play  All the basic commands for moving around.  Classes  What the four professions are all about, and how they play.  Social  Chatting, Channels, how to customize your character and set custom colors.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-07-03T06:44:28+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>welcome_to_mossworld</title>
        <link>https://mossworld.ca/wiki/doku.php?id=welcome_to_mossworld&amp;rev=1783061068&amp;do=diff</link>
        <description>Welcome to Mossworld

As seen on the &#039;Welcome to Mossworld&#039; pamphlet in the Tourism center, west of the great fountain of Mosgaard.

“Welcome to Mossworld.” Ahh, adventure. But it may perhaps not feel so welcome to the new. There&#039;s nothing wrong with that, we are here to help you get started.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-06-27T07:32:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>what_s_a_moss</title>
        <link>https://mossworld.ca/wiki/doku.php?id=what_s_a_moss&amp;rev=1782545553&amp;do=diff</link>
        <description>What&#039;s a MOSS?

Good question. It stands for Multi-user Object-oriented Shared Sandbox. But what is it?

Two family trees

Multi-user text games split early into two branches that barely touched for years.

The combat lineage: MUD1 --&gt; AberMUD --&gt; DikuMUD</description>
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